Airfoil
and AerodynamicDragObject
behavior.NWH.Aerodynamics.Environment.WindGeneratorBase
a custom wind generator can be created.
Generates wind using random values. RandomWindGenerator
is a global script and needs to be added to the scene only once.
TargetStrength
- Strength Variation
and TargetStrength
+ StrengthVariation
with StrenghtVariationSpeed
.TargetDirection
by DirectionVariation
.
Inherits from WindGeneratorBase
. Custom wind generators can be added by inheriting from that base class.