AerodynamicDragObject
is in setup and function similar to typical BoxCollider
, only it collides with air which produces drag. These should be used on fuselages, landing gear and other drag-inducing objects on an aircraft. AerodynamicDragObject
should not be used on Airfoil
s as the airfoils already calculate and apply drag.
These are the dimensions of the box representing the AerodynamicDragObject
. Direction
field is important since it determines which drag coefficient affects which side of the box.