This effect consists of two parts:
ParticleSystem
- used to create an exhaust plume.Light
- used to create exhaust glow that is normally caused by heat.
Requires JetPropulsor
to work.
A ParticleSystem
prefab called JetParticleSystem is included with the asset under NWH ⇒ Aerodynamics ⇒ Effects ⇒ Particles ⇒ Prefabs ⇒ JetParticleSystem.prefab and can be a good starting point to configuring the exhaust ParticleSystem
.