NWH Aerodynamics Documentation
Docs ยป NWH:Aerodynamics:AircraftController:Environment:Wind

  • Wind affects Airfoil and AerodynamicDragObject behavior.
  • Only one wind generator can be present in the scene.
  • By inheriting from NWH.Aerodynamics.Environment.WindGeneratorBase a custom wind generator can be created.

Random Wind Generator

RandomWindGenerator inspector.

Generates wind using random values. RandomWindGenerator is a global script and needs to be added to the scene only once.

  • Strength - wind magnitude in m/s. Value will oscillate between TargetStrength - Strength Variation and TargetStrength + StrengthVariation with StrenghtVariationSpeed.
  • Direction - direction of the wind as a normalized vector. Refers to the world coordinates. Value will spherically oscillate around TargetDirection by DirectionVariation.

Inherits from WindGeneratorBase. Custom wind generators can be added by inheriting from that base class.

2023/05/14 16:43
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NWH Aerodynamics Documentation

Table of Contents

  • About
  • Import Guide
  • Airfoil
  • AircraftController
  • Environment
  • NWH Common Scripts
  • Demos
  • Upgrade Notes
  • Changelog
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